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Club Rules

WARMUP

Play at least one game on a non-challenge court.  Challenge court opens no sooner than one hour after the first game of the day began.

 

CHOOSING PARTNERS

When starting a new game, all four players decide on teams, with two goals in mind:  spread the talent as evenly as possible and avoid duplicating past pairings.

Exception for challenge court:  Winners may stay together.

 

WHO LEAVES WHEN A GAME ENDS

Players who have played two games leave the court.  If all players have played only once, the losers leave the court. 

Exception for crowded conditions* on non-challenge courts:  All four players leave the court after each game.

Exception for challenge court:  Losers always leave; winners also leave if they have played two games.  (Challenge-court winners may stay for two games even in crowded conditions.)

 

SCORING

Play to 11, win by 2 points. 

Exception for crowded conditions*:  Play to 11, win by 1 point (this does not apply on the challenge court).

 

PICKING UP BALLS

As a courtesy, please help gather balls as you exit a court.

 

*Crowded conditions means eight or more paddles are in the drop-in rack.

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